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A game, also called Tactix, which is played by the following rules. Given one or more piles (Nim-Heaps), players alternate by taking all or some of the counters in a single heap. The player taking the last counter or stack of counters is the winner. Nim-like games are also called Take-Away Games and Disjunctive Games. If optimal strategies are used, the winner can be determined from any intermediate position by its associated Nim-Value.
See also Misère Form, Nim-Value, Wythoff's Game
References
Ball, W. W. R. and Coxeter, H. S. M.  Mathematical Recreations and Essays, 13th ed.  New York: Dover, pp. 36-38,
  1987.
 
Bogomolny, A.  ``The Game of Nim.''  
http://www.cut-the-knot.com/bottom_nim.html.
 
Bouton, C. L.  ``Nim, A Game with a Complete Mathematical Theory.''  Ann. Math. Princeton 3, 35-39, 1901-1902.
 
Gardner, M. ``Nim and Hackenbush.''  Ch. 14 in Wheels, Life, and other Mathematical Amusements.  
  New York: W. H. Freeman, 1983.
 
Hardy, G. H. and Wright, E. M.  An Introduction to the Theory of Numbers, 5th ed.  Oxford, England: Oxford
  University Press, pp. 117-120, 1990.
 
Kraitchik, M.  ``Nim.''  §3.12.2 in Mathematical Recreations.  New York: W. W. Norton, pp. 86-88, 1942.